

- BATTLETECH MRANTIFUN MOD
- BATTLETECH MRANTIFUN UPDATE
- BATTLETECH MRANTIFUN UPGRADE
- BATTLETECH MRANTIFUN MODS
Use your MechLab to maintain and upgrade your units, replacing damaged weapon systems with battlefield salvage taken from fallen foes. Immerse yourself in the story of a violently deposed ruler, waging a brutal war to take back her throne with the support of your ragtag mercenary company. As a Mercenary, travel a wide stretch of space, taking missions and managing your reputation with a variety of noble houses and local factions.

Recruit, customize, and develop unique MechWarriors. Use terrain, positioning, weapon selection and special abilities to outmaneuver and outplay your opponents. Upgrade your starfaring base of operations, negotiate mercenary contracts with feudal lords, repair and maintain your stable of aging BattleMechs, and execute devastating combat tactics to defeat your enemies on the battlefield.ĬOMMAND A SQUAD OF ‘MECHS IN TURN-BASED COMBATĭeploy over 30 BattleMechs in a wide variety of combinations. Take command of your own mercenary outfit of ‘Mechs and the MechWarriors that pilot them, struggling to stay afloat as you find yourself drawn into a brutal interstellar civil war. The year is 3025 and the galaxy is trapped in a cycle of perpetual war, fought by noble houses with enormous, mechanized combat vehicles called BattleMechs. It is possible to revert to past versions of our game in case you have trouble.دانلود ترینر بازی Battletech ABOUT THIS GAMEįrom original BATTLETECH/MechWarrior creator Jordan Weisman and the developers of the award-winning Shadowrun Returns series comes the next-generation of turn-based tactical ‘Mech combat.
BATTLETECH MRANTIFUN MOD
Removing a mod does not remove its entries from the MDD, players can delete the cache file manually HTTPS:///forum/index.php?threads/mod-support-readme-documentation.1285684/įixed an issue with Unity pathing related to Apple Notarizationįixed an issue where the AI displayed an assert toast message if the ally convoy unit had no ‘Mechs within its rangeįixed a problem that prevented players from registering a new Paradox account OSX: /Users/user_name/MyGames/BattleTech/mods LIN: /home/user_name/MyGames/BattleTech/mods WIN: C:\Users\user_name\MyDocuments\MyGames\BattleTech\mods Note the updates to the mod support readme:

Mod dependencies are now multilayer aware
BATTLETECH MRANTIFUN MODS
Removed mods no longer show up as loaded on the mod list screen Mods that fail to load now show up in the mod list screen The overlay for save states made with mods is now present when mods are disabled or deletedįixed an issue with loading external assets Missile trail visual effects have been restoredįixed an issue where asset bundles were failing to loadįixed an issue with the Mod loader merging. Rubble is now consistently applied when destroying buildings on urban maps The “Mechwarrior Info Panel” no longer caps at showing three as the maximum number of injuries
BATTLETECH MRANTIFUN UPDATE
The previously released LBX2 ammo fix has been replicated across all platforms.įixed an issue where the weapon hover panel didn’t update COIL damage and heat correctlyįixed an issue where Thumper heat did not preview correctlyįixed an issue that caused a black screen to occur when loading a save after going bankruptįixed an issue where entering the Main Menu after bankruptcy did not end the previous sessionįixed an issue where a black screen could occur if the Store panel was open while loading a save file or returning to the Main Menu and then loading another save file The main areas of improvement are: UI, visual effects, and mod support. Other platforms will release as soon as possible. Thank you for playing BATTLETECH! Release 1.8.1 is now available for users on Steam and GoG.
